Add live multiplayer 500 over cg-net (cg-bid-net.el)
Host-authoritative networked 500: host sits South, joiners take W/N/E, open seats filled by AI. Per-seat rotated state hides other hands and the kitty; clients reuse the single-player renderer/commands via :around advice, so cg-bid.el/cg-bid-ui.el are untouched. Adds cg-bid-host/cg-bid-join, a start-now lobby with auto-start at four players, and cg-bid-shuffle-partners. cg-net.el gains cg-net-connect-functions. Verified: clean byte-compile, checkdoc, 34/34 ERT (incl. 3 new net tests) and a two-process TCP game.
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5 changed files with 502 additions and 10 deletions
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@ -43,6 +43,7 @@
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(require 'cg-net)
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(require 'cg-gaps)
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(require 'cg-bid-ui)
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(require 'cg-bid-net)
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(defvar card-games-list
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'(("500 (Bid)" cg-bid
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