Crapette: choose how many cards of a run to drop onto an empty house
* cg-crapette.el (cg-crap--house-move): honour an optional WANT count on an empty-house destination. (cg-crap--do-move): thread it through. (cg-crap--hold-adjust, cg-crap-hold-less, cg-crap-hold-more): [ and ] set the held count. (cg-crap--holding-line): show the run with the held cards marked. (cg-crap-act): default the held count to the run length. Bind [ and ]; update the legend and help. * test/card-games-tests.el: add cgt-crap-sequence-partial, cgt-crap-partial-space. * NEWS: note choosing the group size.
This commit is contained in:
parent
f7932047ce
commit
5060835731
3 changed files with 90 additions and 17 deletions
3
NEWS
3
NEWS
|
|
@ -20,7 +20,8 @@ the mouse as well as the keyboard.
|
|||
foundations, shared houses, loading cards onto your opponent, the
|
||||
"stop" rule that ends your turn if you skip a foundation play
|
||||
(toggle with ~cg-crapette-stops~), and sequenced house-to-house
|
||||
moves limited by the number of empty houses.
|
||||
moves limited by the number of empty houses -- with ~[~ and ~]~ to
|
||||
choose how many cards of a run to drop onto an empty house.
|
||||
- Pegging: Cribbage. Capturing: Scopa, Casino. Spite & Malice.
|
||||
(These join Gaps/Montana, Hell's Half-Acre, and 500 from 1.0.60.)
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue