Click-to-play for the trick family and Bridge; factor cg-svg-hand-image
Extract the clickable hand+slider builder into cg-svg-hand-image and have the rummy, trick, and bridge svg rows delegate to it. Tag the South hand in cg-trick (covers all seven trick games) and the acting hand in cg-bridge with click regions, mapping (hand . i) to select-and-play via cg-render-apply; bind [mouse-1] and +/-/0. Suite 111/111.
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4 changed files with 83 additions and 55 deletions
48
cg-rummy.el
48
cg-rummy.el
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@ -290,41 +290,19 @@ Set to nil to force the plain-text card row everywhere."
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(cons (aref cg-rummy-ranks (cdr card)) (car card))))
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(defun cg-rummy--svg-row (cards cursor marks hint-fn &optional region-tag)
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"Return a one-image SVG row for CARDS.
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When REGION-TAG is non-nil, attach a `cg-regions' click map (each card as
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\(REGION-TAG . INDEX)) and draw a card-size slider beneath the row."
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(let* ((specs (mapcar #'cg-rummy--card-spec cards))
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(hints (when hint-fn
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(let ((hs '()) (i 0))
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(dolist (c cards) (when (funcall hint-fn c) (push i hs))
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(setq i (1+ i)))
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hs)))
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(cur (and (integerp cursor) (>= cursor 0) cursor))
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(overlap (if (> (length cards) 11) (max 0 (- cg-svg-card-width 24)) 0)))
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(if (not region-tag)
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(propertize "*" 'display
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(cg-svg-image (cg-svg-hand-svg specs :cursor cur :hints hints
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:marks marks :overlap overlap)
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(cg-scale)))
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(let* ((w cg-svg-card-width) (h cg-svg-card-height) (pad 8)
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(step (max 1 (- (+ w cg-svg-card-gap) overlap)))
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(n (length cards))
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(cardw (if (> n 0) (+ (* (1- n) step) w) w))
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(sh (cg-svg-slider-height))
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(width (+ (* 2 pad) (max cardw (cg-svg-slider-width))))
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(height (+ (* 2 pad) h 8 sh))
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(svg (svg-create width height)) (regions '()) (x pad) (i 0))
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(dolist (spec specs)
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(cg-svg--draw-spec svg x pad spec (eql i cur) (and (memq i hints) t))
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(when (memq i marks)
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(svg-rectangle svg (- x 3) (- pad 3) (+ w 6) (+ h 6)
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:rx 7 :fill "none" :stroke "#4a90d9" :stroke-width 3))
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(push (cons (list x pad w h) (cons region-tag i)) regions)
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(setq x (+ x step) i (1+ i)))
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(setq regions (append (nreverse regions)
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(cg-svg-slider-draw svg pad (+ pad h 8) cg-card-scale)))
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(propertize "*" 'display (cg-svg-image svg (cg-scale))
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'cg-regions regions)))))
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"Return a one-image SVG row for CARDS (clickable + sliderful when REGION-TAG).
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HINT-FN is an optional predicate marking playable cards."
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(let ((hints (when hint-fn
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(let ((hs '()) (i 0))
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(dolist (c cards) (when (funcall hint-fn c) (push i hs))
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(setq i (1+ i)))
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hs))))
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(cg-svg-hand-image (mapcar #'cg-rummy--card-spec cards)
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:cursor (and (integerp cursor) (>= cursor 0) cursor)
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:marks marks :hints hints
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:overlap (if (> (length cards) 11)
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(max 0 (- cg-svg-card-width 24)) 0)
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:region-tag region-tag)))
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(defun cg-rummy--render-cards (cards cursor marks &optional hint-fn region-tag)
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"Return a propertized row of CARDS.
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