Cut 1.0.90 pretest: 500 mouse UX, version bump, NEWS, docs

Full-SVG 500 made mouse-operable for newcomers: kitty Discard button and
five-card cap, on-table phase banner, ? Help/Rules overlay with the bid
legend, legal-play dimming, card-size slider, and a layout pass that
moves the Help and size controls into the log panel so nothing overlaps.
Bump all files to 1.0.90, add NEWS, a README testing quick-start, and
make the shared engine files checkdoc-clean.
This commit is contained in:
Corwin Brust 2026-06-26 18:48:31 -05:00
parent 5ff6d8afed
commit 5da3144c0a
28 changed files with 360 additions and 112 deletions

View file

@ -4,7 +4,7 @@
;; Author: Corwin Brust <corwin@bru.st>
;; Maintainer: Corwin Brust <corwin@bru.st>
;; Version: 1.0.60
;; Version: 1.0.90
;; Package-Requires: ((emacs "26.1"))
;; Keywords: games
;; URL: https://code.bru.st/corwin/card-game.el
@ -105,7 +105,7 @@ The default falls back to the `cg-render' string with no click regions."
(cons (cg-render game) nil))
(cl-defmethod cg-renderer-draw ((r cg-text-renderer) (game cg-game))
"Draw GAME as plain text, clearing any click regions."
"Draw GAME as plain text on renderer R, clearing any click regions."
(oset r regions nil)
(insert (cg-render-text game)))
@ -116,7 +116,7 @@ The default falls back to the `cg-render' string with no click regions."
(insert (car res))))
(cl-defmethod cg-renderer-hit ((r cg-svg-renderer) (game cg-game) position)
"Map POSITION to a game action via the regions recorded at the last draw."
"Map POSITION to a GAME action via R regions from the last draw."
(ignore game)
(let ((xy (posn-object-x-y position)) (sc (cg-scale)))
(and xy (cg-regions-hit (oref r regions)