Stop the AI from sorting hands in place; unskip full-game tests
Under Emacs 28 and earlier, sort relinks a list destructively, so the variable that held the old head can end up holding only a tail. Four computer-player choices sorted a list that shared structure with the player's stored hand (cl-remove-if-not returns its argument when it removes nothing), so Bridge, Briscola, Pitch and Euchre dropped cards from hands mid-deal and then stopped on (= nil N). Emacs 29's sort reorders in place, which hid the bug there. The previous commit skipped cgt-bridge-full and cgt-trick-ext-full unless SVG is available, but both render text in batch; they failed on Emacs 27 for this reason, not for want of SVG. * card-games-bridge.el (card-games-bridge--ai-play): * card-games-trick-ext.el (card-games-tx--ai) (card-games-trick--ai-play) <pitch>: Sort a copy, never the hand. * test/card-games-tests.el (cgt-bridge-full, cgt-trick-ext-full): Drop the SVG skip. (cgt--hands-snapshot, cgt-ai-play-leaves-hands-alone): New test; it fails without the fix on Emacs 27 and on Emacs 29. * NEWS: Note the fix. Assisted-by: Mentat (for Corwin; claude-opus-5-5)
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@ -417,7 +417,7 @@ vulnerability, and TRICKS the declarer side's trick count. Keys:
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((and partner (>= (length trick) 1))
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(car (sort (copy-sequence legal) (lambda (a b) (< (cdr a) (cdr b))))))
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;; can win: take it with the cheapest winner
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(winners (car (sort winners (lambda (a b) (< (cdr a) (cdr b))))))
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(winners (car (sort (copy-sequence winners) (lambda (a b) (< (cdr a) (cdr b))))))
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;; cannot win: discard lowest
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(t (car (sort (copy-sequence legal) (lambda (a b) (< (cdr a) (cdr b)))))))))))
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