Add nine games: Go Fish, Old Maid, Cribbage, Scopa, Casino,
Euchre, Pitch, Briscola, and Spite & Malice Five new files, each reusing or extending an existing engine. * cg-match.el: Go Fish and Old Maid, matching games on a shared helper set (completes the original wishlist). * cg-cribbage.el: two-handed Cribbage to 121 -- the crib, the cut, pegging, and a full show scorer (fifteens, pairs, runs, flush, nobs). * cg-scopa.el: a capture-by-sum engine driving Scopa (40-card, sette bello, primiera, scopas) and Casino (pairs and sums, big/little casino, aces, sweeps). Casino omits builds. * cg-trick-ext.el: Euchre (24-card with both bowers), Auction Pitch (bid, pitch sets trump, High/Low/Jack/Game), and Briscola (fixed trump, no follow), as subclasses of the cg-trick engine. * cg-spite.el: Spite & Malice, a competitive patience to empty the goal pile onto shared Ace-to-Queen centre piles; Kings are wild. Wire all nine commands into the card-game chooser, extend the Makefile EL list, and add README sections. Add ten ERT tests covering each game's engine and a full AI-driven game; the suite is now 107/107 and every file byte-compiles cleanly. New files at Version 1.0.60 to match the tree; post-1.0.60 work toward 1.0.90.
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Makefile
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@ -3,7 +3,7 @@ EMACS ?= emacs
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PKG = card-games
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VERSION = 1.0.60
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# Source files in dependency order (cg-core first).
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EL = cg-core.el cg-svg.el cg-render.el cg-net.el cg-bid.el cg-gaps.el cg-bid-ui.el cg-bid-net.el cg-solitaire.el cg-trick.el cg-eights.el cg-patience.el cg-president.el cg-rummy.el cg-rum500.el cg-handfoot.el card-games.el
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EL = cg-core.el cg-svg.el cg-render.el cg-net.el cg-bid.el cg-gaps.el cg-bid-ui.el cg-bid-net.el cg-solitaire.el cg-trick.el cg-eights.el cg-patience.el cg-president.el cg-rummy.el cg-rum500.el cg-handfoot.el cg-match.el cg-cribbage.el cg-scopa.el cg-trick-ext.el cg-spite.el card-games.el
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ELC = $(EL:.el=.elc)
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PKGDESC = $(PKG)-pkg.el
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TARDIR = $(PKG)-$(VERSION)
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