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COPYING
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COPYING
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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||||||
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||||||
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Preamble
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||||||
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The GNU General Public License is a free, copyleft license for
|
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software and other kinds of works.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
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||||||
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to take away your freedom to share and change the works. By contrast,
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the GNU General Public License is intended to guarantee your freedom to
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|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users. We, the Free Software Foundation, use the
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GNU General Public License for most of our software; it applies also to
|
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|
any other work released this way by its authors. You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you
|
||||||
|
these rights or asking you to surrender the rights. Therefore, you have
|
||||||
|
certain responsibilities if you distribute copies of the software, or if
|
||||||
|
you modify it: responsibilities to respect the freedom of others.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must pass on to the recipients the same
|
||||||
|
freedoms that you received. You must make sure that they, too, receive
|
||||||
|
or can get the source code. And you must show them these terms so they
|
||||||
|
know their rights.
|
||||||
|
|
||||||
|
Developers that use the GNU GPL protect your rights with two steps:
|
||||||
|
(1) assert copyright on the software, and (2) offer you this License
|
||||||
|
giving you legal permission to copy, distribute and/or modify it.
|
||||||
|
|
||||||
|
For the developers' and authors' protection, the GPL clearly explains
|
||||||
|
that there is no warranty for this free software. For both users' and
|
||||||
|
authors' sake, the GPL requires that modified versions be marked as
|
||||||
|
changed, so that their problems will not be attributed erroneously to
|
||||||
|
authors of previous versions.
|
||||||
|
|
||||||
|
Some devices are designed to deny users access to install or run
|
||||||
|
modified versions of the software inside them, although the manufacturer
|
||||||
|
can do so. This is fundamentally incompatible with the aim of
|
||||||
|
protecting users' freedom to change the software. The systematic
|
||||||
|
pattern of such abuse occurs in the area of products for individuals to
|
||||||
|
use, which is precisely where it is most unacceptable. Therefore, we
|
||||||
|
have designed this version of the GPL to prohibit the practice for those
|
||||||
|
products. If such problems arise substantially in other domains, we
|
||||||
|
stand ready to extend this provision to those domains in future versions
|
||||||
|
of the GPL, as needed to protect the freedom of users.
|
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents.
|
||||||
|
States should not allow patents to restrict development and use of
|
||||||
|
software on general-purpose computers, but in those that do, we wish to
|
||||||
|
avoid the special danger that patents applied to a free program could
|
||||||
|
make it effectively proprietary. To prevent this, the GPL assures that
|
||||||
|
patents cannot be used to render the program non-free.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License.
|
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
|
|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
|
form of a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||||
7
NEWS
7
NEWS
|
|
@ -39,6 +39,13 @@ the mouse as well as the keyboard.
|
||||||
the middle, and your fanned hand, with the legal cards you may play
|
the middle, and your fanned hand, with the legal cards you may play
|
||||||
ringed. Click a card to play it. Set ~cg-trick-svg-cards~ to nil
|
ringed. Click a card to play it. Set ~cg-trick-svg-cards~ to nil
|
||||||
for the plain-text board.
|
for the plain-text board.
|
||||||
|
- Full SVG board for the rummy games (Gin Rummy, Rummy, Rummy 500):
|
||||||
|
the stock and discard, the melds already down on the table, and your
|
||||||
|
fanned hand with cursor, marks, and lay-off hints; click a card to
|
||||||
|
select it. Honours ~cg-rummy-svg-cards~.
|
||||||
|
- The same board now covers Hand & Foot (each team's books, and your
|
||||||
|
hand or foot) and the fishing games Scopa and Casino (the loose
|
||||||
|
table cards and the deck).
|
||||||
|
|
||||||
** Rummy-family rules completed
|
** Rummy-family rules completed
|
||||||
- Rummy 500: take a card from anywhere in the discard pile (key ~T~) --
|
- Rummy 500: take a card from anywhere in the discard pile (key ~T~) --
|
||||||
|
|
|
||||||
|
|
@ -651,6 +651,7 @@ progress must be played out (unlike the solitaire games)."
|
||||||
(define-key map [mouse-5] #'cg-bid-wheel)
|
(define-key map [mouse-5] #'cg-bid-wheel)
|
||||||
(define-key map "v" #'cg-bid-toggle-svg-ui)
|
(define-key map "v" #'cg-bid-toggle-svg-ui)
|
||||||
(define-key map [mouse-1] #'cg-bid-mouse)
|
(define-key map [mouse-1] #'cg-bid-mouse)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-bid-mode' (Emacs style; see `cg-keys').")
|
"Keymap for `cg-bid-mode' (Emacs style; see `cg-keys').")
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -748,6 +748,7 @@ vulnerability, and TRICKS the declarer side's trick count. Keys:
|
||||||
(define-key map "n" #'cg-bridge-new)
|
(define-key map "n" #'cg-bridge-new)
|
||||||
(define-key map "g" #'cg-bridge-redraw)
|
(define-key map "g" #'cg-bridge-redraw)
|
||||||
(define-key map "?" #'cg-bridge-help)
|
(define-key map "?" #'cg-bridge-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-bridge-mode'.")
|
"Keymap for `cg-bridge-mode'.")
|
||||||
|
|
||||||
|
|
|
||||||
19
cg-core.el
19
cg-core.el
|
|
@ -288,5 +288,24 @@ The clicked display string must carry a `cg-regions' text property."
|
||||||
(interactive)
|
(interactive)
|
||||||
(setq cg-card-scale 1.0) (cg-card-refresh))
|
(setq cg-card-scale 1.0) (cg-card-refresh))
|
||||||
|
|
||||||
|
(defun cg-insert-legend (text)
|
||||||
|
"Insert TEXT as a shadowed one-line control legend in the current buffer.
|
||||||
|
Games call this at the foot of the board so the common controls -- a
|
||||||
|
new deal, undo, help, and returning to the menu -- stay visible instead
|
||||||
|
of hiding behind a keystroke."
|
||||||
|
(insert (propertize (concat " " text "\n") 'face 'shadow)))
|
||||||
|
|
||||||
|
(defun cg-quit-to-menu ()
|
||||||
|
"Leave the current game and return to the `card-game' chooser.
|
||||||
|
Buries the game buffer and reopens the game list, so `q' takes the
|
||||||
|
player back to where they started rather than to whatever buffer
|
||||||
|
happened to be underneath. Falls back to `quit-window' when the
|
||||||
|
chooser is not available (for example a game loaded on its own)."
|
||||||
|
(interactive)
|
||||||
|
(let ((game (current-buffer)))
|
||||||
|
(if (fboundp 'card-game)
|
||||||
|
(progn (card-game) (bury-buffer game))
|
||||||
|
(quit-window))))
|
||||||
|
|
||||||
(provide 'cg-core)
|
(provide 'cg-core)
|
||||||
;;; cg-core.el ends here
|
;;; cg-core.el ends here
|
||||||
|
|
|
||||||
116
cg-crapette.el
116
cg-crapette.el
|
|
@ -63,6 +63,7 @@
|
||||||
;;; Code:
|
;;; Code:
|
||||||
|
|
||||||
(require 'cg-core)
|
(require 'cg-core)
|
||||||
|
(require 'cg-svg)
|
||||||
|
|
||||||
(defconst cg-crap-ranks
|
(defconst cg-crap-ranks
|
||||||
["A" "2" "3" "4" "5" "6" "7" "8" "9" "10" "J" "Q" "K"]
|
["A" "2" "3" "4" "5" "6" "7" "8" "9" "10" "J" "Q" "K"]
|
||||||
|
|
@ -76,6 +77,11 @@ available foundation move. When nil, such a slip is simply blocked with
|
||||||
a reminder and costs you nothing -- a gentler assist mode for learning."
|
a reminder and costs you nothing -- a gentler assist mode for learning."
|
||||||
:type 'boolean :group 'card-games)
|
:type 'boolean :group 'card-games)
|
||||||
|
|
||||||
|
(defcustom cg-crapette-svg-cards t
|
||||||
|
"When non-nil, draw the board with SVG cards on a graphical display.
|
||||||
|
Set to nil to force the plain-text board everywhere."
|
||||||
|
:type 'boolean :group 'card-games)
|
||||||
|
|
||||||
(defclass cg-crapette-game (cg-game)
|
(defclass cg-crapette-game (cg-game)
|
||||||
((vname :initform "Russian Bank"))
|
((vname :initform "Russian Bank"))
|
||||||
"Two-player Russian Bank (Crapette): you (South) versus one AI opponent.")
|
"Two-player Russian Bank (Crapette): you (South) versus one AI opponent.")
|
||||||
|
|
@ -98,6 +104,10 @@ a reminder and costs you nothing -- a gentler assist mode for learning."
|
||||||
"Return non-nil when CARD is a red suit."
|
"Return non-nil when CARD is a red suit."
|
||||||
(and card (cg-red-suit-p (car card))))
|
(and card (cg-red-suit-p (car card))))
|
||||||
|
|
||||||
|
(defun cg-crap--spec (card)
|
||||||
|
"Return the cg-svg display spec (RANK-STRING . SUIT) for CARD, or nil."
|
||||||
|
(and card (cons (aref cg-crap-ranks (cdr card)) (car card))))
|
||||||
|
|
||||||
(defun cg-crap--deck ()
|
(defun cg-crap--deck ()
|
||||||
"Return one freshly shuffled 52-card deck."
|
"Return one freshly shuffled 52-card deck."
|
||||||
(let (cards)
|
(let (cards)
|
||||||
|
|
@ -532,13 +542,106 @@ Empty when nothing (or a single card) is held from a house."
|
||||||
(concat " Holding: " (apply #'concat (nreverse parts))
|
(concat " Holding: " (apply #'concat (nreverse parts))
|
||||||
(format "(moving top %d of %d)\n" held m)))))))
|
(format "(moving top %d of %d)\n" held m)))))))
|
||||||
|
|
||||||
|
(defun cg-crap--svg (g)
|
||||||
|
"Return (DISPLAY-STRING . REGIONS) drawing Russian Bank game G as SVG.
|
||||||
|
REGIONS maps clicked rectangles to (TYPE . INDEX) spots."
|
||||||
|
(let* ((w cg-svg-card-width) (h cg-svg-card-height)
|
||||||
|
(gap cg-svg-card-gap) (pad 12) (colgap 14)
|
||||||
|
(vdown (max 16 (round (* h 0.26))))
|
||||||
|
(spots (cg-crap--spots g))
|
||||||
|
(cur (nth (cg-get g :cursor) spots))
|
||||||
|
(sel (cg-get g :sel))
|
||||||
|
(forced (cg-crap--forced g 0))
|
||||||
|
(heldn (and sel (eq (car sel) 'house)
|
||||||
|
(min (or (cg-get g :sel-n) 0)
|
||||||
|
(length (cg-crap--house-run g (cdr sel))))))
|
||||||
|
(houses (cg-get g :houses))
|
||||||
|
(maxlen (apply #'max 1 (mapcar #'length (append houses nil))))
|
||||||
|
(fx (+ w gap)) (hx (+ w colgap))
|
||||||
|
(width (+ (* 2 pad) (* 8 w) (* 7 colgap)))
|
||||||
|
(y-title 6) (y-opp 34)
|
||||||
|
(y-found (+ y-opp h 30))
|
||||||
|
(y-house (+ y-found h 30))
|
||||||
|
(house-h (+ h (* (1- maxlen) vdown)))
|
||||||
|
(y-you (+ y-house house-h 28))
|
||||||
|
(height (+ y-you h 34))
|
||||||
|
(svg (svg-create width height))
|
||||||
|
(lc (cg-color 'shadow :foreground "gray50"))
|
||||||
|
(regions '()))
|
||||||
|
(cl-labels
|
||||||
|
((txt (str x y &optional sz bold)
|
||||||
|
(apply #'svg-text svg str :x x :y y :font-size (or sz 12) :fill lc
|
||||||
|
:font-family cg-svg-font-family
|
||||||
|
(if bold (list :font-weight "bold") nil)))
|
||||||
|
(curp (spot) (equal spot cur))
|
||||||
|
(forcedp (spot) (and (member spot forced) t))
|
||||||
|
(pile-cell (spot x y)
|
||||||
|
(let ((spec (cg-crap--spec (cg-crap--spot-top g spot))))
|
||||||
|
(if spec
|
||||||
|
(cg-svg-card svg x y :rank (car spec) :suit (cdr spec)
|
||||||
|
:highlight (curp spot) :hint (forcedp spot))
|
||||||
|
(cg-svg-card svg x y :gap t :highlight (curp spot)))
|
||||||
|
(push (cons (list x y w h) spot) regions))))
|
||||||
|
(txt (format "Russian Bank -- %s"
|
||||||
|
(cond ((eq (cg-get g :winner) 0) "you win!")
|
||||||
|
((eq (cg-get g :winner) 1) "you lose")
|
||||||
|
((= (cg-get g :turn) 0) "your turn")
|
||||||
|
(t "opponent's turn")))
|
||||||
|
pad (+ y-title 12) 13 t)
|
||||||
|
(txt (format "North reserve %d waste %d hand %d"
|
||||||
|
(length (cg-crap--reserve g 1)) (length (cg-crap--waste g 1))
|
||||||
|
(length (cg-crap--hand g 1)))
|
||||||
|
pad (- y-opp 4))
|
||||||
|
(pile-cell '(res . 1) pad y-opp)
|
||||||
|
(pile-cell '(was . 1) (+ pad fx) y-opp)
|
||||||
|
(txt "Foundations" pad (- y-found 4))
|
||||||
|
(dotimes (i 8) (pile-cell (cons 'found i) (+ pad (* i fx)) y-found))
|
||||||
|
(txt "Houses" pad (- y-house 4))
|
||||||
|
(dotimes (i 8)
|
||||||
|
(let* ((x (+ pad (* i hx))) (s (cons 'house i))
|
||||||
|
(pile (aref houses i)) (len (length pile)))
|
||||||
|
(push (cons (list x y-house w house-h) s) regions)
|
||||||
|
(if (= len 0)
|
||||||
|
(cg-svg-card svg x y-house :gap t :highlight (curp s))
|
||||||
|
(let ((y y-house) (k 0))
|
||||||
|
(dolist (card pile)
|
||||||
|
(let ((spec (cg-crap--spec card)) (topp (= k (1- len))))
|
||||||
|
(cg-svg-card svg x y :rank (car spec) :suit (cdr spec)
|
||||||
|
:highlight (and topp (curp s))
|
||||||
|
:hint (and topp (forcedp s)))
|
||||||
|
(when (and (equal sel s) heldn (>= k (- len heldn)))
|
||||||
|
(svg-rectangle svg (- x 3) (- y 3) (+ w 6) (+ h 6)
|
||||||
|
:rx 8 :fill "none" :stroke "#4a90d9" :stroke-width 3)))
|
||||||
|
(setq y (+ y vdown) k (1+ k)))))))
|
||||||
|
(txt (format "You reserve %d waste %d hand %d"
|
||||||
|
(length (cg-crap--reserve g 0)) (length (cg-crap--waste g 0))
|
||||||
|
(length (cg-crap--hand g 0)))
|
||||||
|
pad (- y-you 4))
|
||||||
|
(pile-cell '(res . 0) pad y-you)
|
||||||
|
(pile-cell '(was . 0) (+ pad fx) y-you)
|
||||||
|
(txt (cg-get g :message) pad (- height 10) 12))
|
||||||
|
(let ((rev (nreverse regions)))
|
||||||
|
(cons (propertize "*" 'display (cg-svg-image svg (cg-scale))
|
||||||
|
'cg-regions rev)
|
||||||
|
rev))))
|
||||||
|
|
||||||
|
(defun cg-crap-mouse (event)
|
||||||
|
"Handle a click on the SVG board: select that pile and act on it."
|
||||||
|
(interactive "e")
|
||||||
|
(let* ((g cg-crap--game) (spot (cg-mouse-action event)))
|
||||||
|
(when spot
|
||||||
|
(let ((idx (cl-position spot (cg-crap--spots g) :test #'equal)))
|
||||||
|
(when idx (cg-put g :cursor idx) (cg-crap-act))))))
|
||||||
|
|
||||||
(cl-defmethod cg-render ((game cg-crapette-game))
|
(cl-defmethod cg-render ((game cg-crapette-game))
|
||||||
"Return a text depiction of GAME."
|
"Return a text depiction of GAME."
|
||||||
(cg-crap--render game))
|
(cg-crap--render game))
|
||||||
|
|
||||||
(defun cg-crap--redisplay ()
|
(defun cg-crap--redisplay ()
|
||||||
"Redraw the current Russian Bank buffer."
|
"Redraw the current Russian Bank buffer (SVG on a graphical display)."
|
||||||
(let ((g cg-crap--game) (inhibit-read-only t))
|
(let ((g cg-crap--game) (inhibit-read-only t))
|
||||||
|
(setq cg-current-game g)
|
||||||
|
(setq-local cg-redisplay-function #'cg-crap--redisplay)
|
||||||
(setq-local mode-line-process
|
(setq-local mode-line-process
|
||||||
(format " [%s]"
|
(format " [%s]"
|
||||||
(cond ((eq (cg-get g :winner) 0) "you win")
|
(cond ((eq (cg-get g :winner) 0) "you win")
|
||||||
|
|
@ -546,9 +649,11 @@ Empty when nothing (or a single card) is held from a house."
|
||||||
((= (cg-get g :turn) 0) "your turn")
|
((= (cg-get g :turn) 0) "your turn")
|
||||||
(t "opponent"))))
|
(t "opponent"))))
|
||||||
(erase-buffer)
|
(erase-buffer)
|
||||||
(insert (cg-crap--render g))
|
(if (and cg-crapette-svg-cards (display-graphic-p))
|
||||||
|
(insert (car (cg-crap--svg g)) "\n")
|
||||||
|
(insert (cg-crap--render g)))
|
||||||
(cg-insert-legend
|
(cg-insert-legend
|
||||||
"arrows move · RET pick up/drop · [ ] group size · f foundation · SPC turn a card · e end · u undo · n new · q menu")
|
"arrows/click move · RET pick up/drop · [ ] group size · f foundation · SPC turn · e end · u undo · n new · q menu")
|
||||||
(goto-char (point-min))))
|
(goto-char (point-min))))
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -705,6 +810,11 @@ If it fits nowhere your turn ends."
|
||||||
(define-key map (kbd "<up>") #'cg-crap-left)
|
(define-key map (kbd "<up>") #'cg-crap-left)
|
||||||
(define-key map (kbd "<down>") #'cg-crap-right)
|
(define-key map (kbd "<down>") #'cg-crap-right)
|
||||||
(define-key map (kbd "RET") #'cg-crap-act)
|
(define-key map (kbd "RET") #'cg-crap-act)
|
||||||
|
(define-key map [mouse-1] #'cg-crap-mouse)
|
||||||
|
(define-key map "+" #'cg-card-zoom-in)
|
||||||
|
(define-key map "=" #'cg-card-zoom-in)
|
||||||
|
(define-key map "-" #'cg-card-zoom-out)
|
||||||
|
(define-key map "0" #'cg-card-zoom-reset)
|
||||||
(define-key map (kbd "SPC") #'cg-crap-draw)
|
(define-key map (kbd "SPC") #'cg-crap-draw)
|
||||||
(define-key map "f" #'cg-crap-found)
|
(define-key map "f" #'cg-crap-found)
|
||||||
(define-key map "[" #'cg-crap-hold-less)
|
(define-key map "[" #'cg-crap-hold-less)
|
||||||
|
|
|
||||||
|
|
@ -426,6 +426,7 @@ TOTAL is the running count after the play."
|
||||||
(define-key map "n" #'cg-crib-new)
|
(define-key map "n" #'cg-crib-new)
|
||||||
(define-key map "g" #'cg-crib-redraw)
|
(define-key map "g" #'cg-crib-redraw)
|
||||||
(define-key map "?" #'cg-crib-help)
|
(define-key map "?" #'cg-crib-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-cribbage-mode'.")
|
"Keymap for `cg-cribbage-mode'.")
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -361,6 +361,7 @@ Return the drawn card, or nil when none is available."
|
||||||
(define-key map "n" #'cg-eights-new)
|
(define-key map "n" #'cg-eights-new)
|
||||||
(define-key map "g" #'cg-eights-redraw)
|
(define-key map "g" #'cg-eights-redraw)
|
||||||
(define-key map "?" #'cg-eights-help)
|
(define-key map "?" #'cg-eights-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-eights-mode'.")
|
"Keymap for `cg-eights-mode'.")
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -131,7 +131,8 @@ Subclasses set the head rank and build direction by overriding
|
||||||
(cg-put game :cursor (cons 0 0))
|
(cg-put game :cursor (cons 0 0))
|
||||||
(cg-put game :history nil)
|
(cg-put game :history nil)
|
||||||
(cg-put game :message
|
(cg-put game :message
|
||||||
(format "Fill the gaps: each row one suit, %s. RET on a gap. ? = help."
|
(format
|
||||||
|
"Each row one suit, %s. Move to a green + gap and press RET (or click it). ? = help."
|
||||||
(if (> (cg-gaps--step game) 0) "2 up to K" "K down to 2")))
|
(if (> (cg-gaps--step game) 0) "2 up to K" "K down to 2")))
|
||||||
game))
|
game))
|
||||||
|
|
||||||
|
|
@ -417,6 +418,7 @@ buttons (the keyboard hint *is* the button)."
|
||||||
(cg-gaps--key-button "r" "redeal" #'cg-gaps-redeal "Reshuffle the misplaced cards")
|
(cg-gaps--key-button "r" "redeal" #'cg-gaps-redeal "Reshuffle the misplaced cards")
|
||||||
(cg-gaps--key-button "u" "undo" #'cg-gaps-undo "Undo the last move")
|
(cg-gaps--key-button "u" "undo" #'cg-gaps-undo "Undo the last move")
|
||||||
(cg-gaps--key-button "n" "new" #'cg-gaps-new "Deal a new game")
|
(cg-gaps--key-button "n" "new" #'cg-gaps-new "Deal a new game")
|
||||||
|
(cg-gaps--key-button "q" "menu" #'cg-quit-to-menu "Back to the game list")
|
||||||
(cg-gaps--key-button "?" "help" #'cg-gaps-help "Show the rules and keys")
|
(cg-gaps--key-button "?" "help" #'cg-gaps-help "Show the rules and keys")
|
||||||
(insert "\n"))
|
(insert "\n"))
|
||||||
|
|
||||||
|
|
@ -814,6 +816,7 @@ The board scales to fill the area beside a proportional left panel."
|
||||||
(define-key map "0" #'cg-gaps-zoom-reset)
|
(define-key map "0" #'cg-gaps-zoom-reset)
|
||||||
(define-key map "v" #'cg-gaps-toggle-svg-ui)
|
(define-key map "v" #'cg-gaps-toggle-svg-ui)
|
||||||
(define-key map [mouse-1] #'cg-gaps-mouse)
|
(define-key map [mouse-1] #'cg-gaps-mouse)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-gaps-mode' (Emacs style; see `cg-keys').")
|
"Keymap for `cg-gaps-mode' (Emacs style; see `cg-keys').")
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -505,8 +505,45 @@ Return non-nil when the team goes down."
|
||||||
|
|
||||||
(defvar-local cg-hf--game nil "The Hand & Foot game in the current buffer.")
|
(defvar-local cg-hf--game nil "The Hand & Foot game in the current buffer.")
|
||||||
|
|
||||||
|
(defun cg-hf--svg (game)
|
||||||
|
"Return an SVG board for the Hand & Foot GAME."
|
||||||
|
(let* ((scores (cg-get game :scores)) (infos '()) (melds '()))
|
||||||
|
(dotimes (team (cg-get game :nteams))
|
||||||
|
(push (format "Team %d (score %d)%s%s" team (aref scores team)
|
||||||
|
(if (cg-hf--down-p game team) " down"
|
||||||
|
(format " needs %d" (cg-hf--min-for-round game)))
|
||||||
|
(let ((k (length (aref (cg-get game :redthrees) team))))
|
||||||
|
(if (> k 0) (format " red3:%d" k) "")))
|
||||||
|
infos)
|
||||||
|
(dolist (bk (cg-hf--books game team))
|
||||||
|
(push (cons (format "T%d%s" team
|
||||||
|
(if (cg-hf--book-complete-p bk)
|
||||||
|
(if (cg-hf--book-clean-p bk) " clean" " dirty") ""))
|
||||||
|
bk)
|
||||||
|
melds)))
|
||||||
|
(dotimes (s (cg-get game :nplayers))
|
||||||
|
(unless (= s 0)
|
||||||
|
(push (format "%s: %d in hand%s" (aref cg-handfoot--names s)
|
||||||
|
(length (cg-rummy--hand game s))
|
||||||
|
(if (= (aref (cg-get game :stage) s) 1) " (on foot)" ""))
|
||||||
|
infos)))
|
||||||
|
(cg-rummy--board-svg
|
||||||
|
:title (format "Hand & Foot target %d round %d (min %d)"
|
||||||
|
cg-handfoot-target (1+ (or (cg-get game :round) 0))
|
||||||
|
(cg-hf--min-for-round game))
|
||||||
|
:infos (nreverse infos) :melds (nreverse melds)
|
||||||
|
:discard (cg-rummy--top game) :stock (length (cg-get game :stock))
|
||||||
|
:hand (cg-rummy--hand game 0) :cursor (cg-get game :cursor)
|
||||||
|
:marks (cg-get game :marks) :message (cg-get game :message))))
|
||||||
|
|
||||||
(cl-defmethod cg-render ((game cg-handfoot-game))
|
(cl-defmethod cg-render ((game cg-handfoot-game))
|
||||||
"Return a propertized depiction of the Hand & Foot GAME."
|
"Return a depiction of the Hand & Foot GAME: SVG board if graphical, else text."
|
||||||
|
(if (and cg-rummy-svg-cards (display-graphic-p))
|
||||||
|
(cg-hf--svg game)
|
||||||
|
(cg-hf--render-text game)))
|
||||||
|
|
||||||
|
(defun cg-hf--render-text (game)
|
||||||
|
"Return a plain-text depiction of the Hand & Foot GAME."
|
||||||
(let* ((out '()) (scores (cg-get game :scores))
|
(let* ((out '()) (scores (cg-get game :scores))
|
||||||
(hand (cg-rummy--hand game 0)) (cursor (cg-get game :cursor)))
|
(hand (cg-rummy--hand game 0)) (cursor (cg-get game :cursor)))
|
||||||
(push (format " Hand & Foot target %d round %d (go-down minimum %d)\n\n"
|
(push (format " Hand & Foot target %d round %d (go-down minimum %d)\n\n"
|
||||||
|
|
@ -727,6 +764,7 @@ action. After that, mark single books as usual."
|
||||||
(define-key map "n" #'cg-hf-new)
|
(define-key map "n" #'cg-hf-new)
|
||||||
(define-key map "g" #'cg-hf-redraw)
|
(define-key map "g" #'cg-hf-redraw)
|
||||||
(define-key map "?" #'cg-hf-help)
|
(define-key map "?" #'cg-hf-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-handfoot-mode'.")
|
"Keymap for `cg-handfoot-mode'.")
|
||||||
|
|
||||||
|
|
|
||||||
50
cg-match.el
50
cg-match.el
|
|
@ -218,11 +218,54 @@ Return non-nil when S can ask."
|
||||||
(`(hand . ,i) (cg-put g :cursor i))
|
(`(hand . ,i) (cg-put g :cursor i))
|
||||||
(_ (cl-call-next-method))))
|
(_ (cl-call-next-method))))
|
||||||
|
|
||||||
|
(defun cg-gf--hand-ranks (game)
|
||||||
|
"Return the distinct ranks in your hand, low to high (Ace..King)."
|
||||||
|
(let ((seen (make-vector 13 nil)) (out '()))
|
||||||
|
(dolist (c (cg-gf--hand game 0)) (aset seen (cdr c) t))
|
||||||
|
(dotimes (r 13) (when (aref seen r) (push r out)))
|
||||||
|
(nreverse out)))
|
||||||
|
|
||||||
|
(defun cg-gf--pick-rank (button)
|
||||||
|
"Select the rank stored on BUTTON, ready to ask a player for it.
|
||||||
|
Moves the hand cursor to a card of that rank so the existing
|
||||||
|
1-4 player keys ask for it."
|
||||||
|
(let* ((g cg-gf--game) (rank (button-get button 'cg-gf-rank))
|
||||||
|
(i (cl-position rank (cg-gf--hand g 0) :key #'cdr)))
|
||||||
|
(when i (cg-put g :cursor i))
|
||||||
|
(cg-put g :message
|
||||||
|
(format "Ask which player for %s? Press 1-%d."
|
||||||
|
(aref cg-rummy-ranks rank) (1- (cg-get g :nplayers))))
|
||||||
|
(cg-gf--redisplay)))
|
||||||
|
|
||||||
|
(defun cg-gf--insert-rank-picker (game)
|
||||||
|
"Insert a row of clickable rank buttons for the ranks in your hand.
|
||||||
|
Each rank is a large, easy target, so you pick what to ask for by rank
|
||||||
|
instead of hunting for one overlapped card in a big hand."
|
||||||
|
(let* ((ranks (cg-gf--hand-ranks game))
|
||||||
|
(cur (nth (cg-get game :cursor) (cg-gf--hand game 0)))
|
||||||
|
(cur-rank (and cur (cdr cur))))
|
||||||
|
(when ranks
|
||||||
|
(insert "\n Ask for: ")
|
||||||
|
(dolist (r ranks)
|
||||||
|
(insert-text-button
|
||||||
|
(format " %s " (aref cg-rummy-ranks r))
|
||||||
|
'face (if (eql r cur-rank) 'cg-hint 'link)
|
||||||
|
'mouse-face 'highlight 'follow-link t
|
||||||
|
'help-echo (format "Ask a player for %ss" (aref cg-rummy-ranks r))
|
||||||
|
'cg-gf-rank r
|
||||||
|
'action #'cg-gf--pick-rank)
|
||||||
|
(insert " "))
|
||||||
|
(insert "\n"))))
|
||||||
|
|
||||||
(defun cg-gf--redisplay ()
|
(defun cg-gf--redisplay ()
|
||||||
(let ((game cg-gf--game) (inhibit-read-only t))
|
(let ((game cg-gf--game) (inhibit-read-only t))
|
||||||
(setq cg-current-game game cg-redisplay-function #'cg-gf--redisplay)
|
(setq cg-current-game game cg-redisplay-function #'cg-gf--redisplay)
|
||||||
(setq-local mode-line-process (format " [%s]" (cg-get game :phase)))
|
(setq-local mode-line-process (format " [%s]" (cg-get game :phase)))
|
||||||
(erase-buffer) (insert (cg-render game)) (goto-char (point-min))))
|
(erase-buffer)
|
||||||
|
(insert (cg-render game))
|
||||||
|
(cg-gf--insert-rank-picker game)
|
||||||
|
(cg-insert-legend "click a rank (or arrows) · 1-4 ask that player · n new · q menu · ? help")
|
||||||
|
(goto-char (point-min))))
|
||||||
|
|
||||||
(defun cg-gf-left ()
|
(defun cg-gf-left ()
|
||||||
"Move the hand cursor left."
|
"Move the hand cursor left."
|
||||||
|
|
@ -260,7 +303,8 @@ Return non-nil when S can ask."
|
||||||
(cg-gf--deal cg-gf--game) (cg-gf--redisplay))
|
(cg-gf--deal cg-gf--game) (cg-gf--redisplay))
|
||||||
(defun cg-gf-redraw () "Redraw." (interactive) (cg-gf--redisplay))
|
(defun cg-gf-redraw () "Redraw." (interactive) (cg-gf--redisplay))
|
||||||
(defun cg-gf-help () "Describe the controls." (interactive)
|
(defun cg-gf-help () "Describe the controls." (interactive)
|
||||||
(message "Arrows: choose a rank 1-4: ask that player n: new g: redraw"))
|
(message
|
||||||
|
"Click a rank (or arrows) to choose 1-4: ask that player n: new q: menu"))
|
||||||
|
|
||||||
(defvar cg-go-fish-mode-map
|
(defvar cg-go-fish-mode-map
|
||||||
(let ((map (make-sparse-keymap)))
|
(let ((map (make-sparse-keymap)))
|
||||||
|
|
@ -275,6 +319,7 @@ Return non-nil when S can ask."
|
||||||
(define-key map "n" #'cg-gf-new)
|
(define-key map "n" #'cg-gf-new)
|
||||||
(define-key map "g" #'cg-gf-redraw)
|
(define-key map "g" #'cg-gf-redraw)
|
||||||
(define-key map "?" #'cg-gf-help)
|
(define-key map "?" #'cg-gf-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-go-fish-mode'.")
|
"Keymap for `cg-go-fish-mode'.")
|
||||||
|
|
||||||
|
|
@ -471,6 +516,7 @@ Return non-nil when S can ask."
|
||||||
(define-key map "n" #'cg-om-new)
|
(define-key map "n" #'cg-om-new)
|
||||||
(define-key map "g" #'cg-om-redraw)
|
(define-key map "g" #'cg-om-redraw)
|
||||||
(define-key map "?" #'cg-om-help)
|
(define-key map "?" #'cg-om-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-old-maid-mode'.")
|
"Keymap for `cg-old-maid-mode'.")
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -422,6 +422,7 @@ matching spot); a card-size slider sits below."
|
||||||
(define-key map "n" #'cg-pat-new)
|
(define-key map "n" #'cg-pat-new)
|
||||||
(define-key map "g" #'cg-pat-redraw)
|
(define-key map "g" #'cg-pat-redraw)
|
||||||
(define-key map "?" #'cg-pat-help)
|
(define-key map "?" #'cg-pat-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-pat-mode'.")
|
"Keymap for `cg-pat-mode'.")
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -400,6 +400,7 @@ Each rank maps to a (hand . INDEX) region and a card-size slider sits below."
|
||||||
(define-key map "n" #'cg-pres-new)
|
(define-key map "n" #'cg-pres-new)
|
||||||
(define-key map "g" #'cg-pres-redraw)
|
(define-key map "g" #'cg-pres-redraw)
|
||||||
(define-key map "?" #'cg-pres-help)
|
(define-key map "?" #'cg-pres-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-pres-mode'.")
|
"Keymap for `cg-pres-mode'.")
|
||||||
|
|
||||||
|
|
|
||||||
33
cg-rum500.el
33
cg-rum500.el
|
|
@ -351,8 +351,38 @@ Deep-pickup games show the whole pile with depth indices (0 = top)."
|
||||||
:ace-high (cg-tm--ace-high game)))
|
:ace-high (cg-tm--ace-high game)))
|
||||||
(cg-get game :table))))
|
(cg-get game :table))))
|
||||||
|
|
||||||
|
(defun cg-tm--svg (game)
|
||||||
|
"Return an SVG board for the table-meld GAME."
|
||||||
|
(let* ((scores (cg-get game :scores)) (laid (cg-get game :laid))
|
||||||
|
(meldp (oref game score-style)))
|
||||||
|
(cg-rummy--board-svg
|
||||||
|
:title (format "%s (target %d)" (oref game vname) (oref game target))
|
||||||
|
:infos (let (out)
|
||||||
|
(dotimes (s (cg-get game :nplayers))
|
||||||
|
(unless (= s 0)
|
||||||
|
(push (format "Player %d: %d cards score %d%s"
|
||||||
|
s (length (cg-rummy--hand game s)) (aref scores s)
|
||||||
|
(if (eq meldp 'meld-points)
|
||||||
|
(format " laid %d" (aref laid s)) ""))
|
||||||
|
out)))
|
||||||
|
(nreverse out))
|
||||||
|
:melds (mapcar (lambda (rec)
|
||||||
|
(cons (if (= (car rec) 0) "you" (format "P%d" (car rec)))
|
||||||
|
(cdr rec)))
|
||||||
|
(cg-get game :table))
|
||||||
|
:discard (cg-rummy--top game) :stock (length (cg-get game :stock))
|
||||||
|
:hand (cg-rummy--hand game 0) :cursor (cg-get game :cursor)
|
||||||
|
:marks (cg-get game :marks) :hint-fn (cg-tm--layoff-hint game)
|
||||||
|
:message (cg-get game :message))))
|
||||||
|
|
||||||
(cl-defmethod cg-render ((game cg-tablemeld-game))
|
(cl-defmethod cg-render ((game cg-tablemeld-game))
|
||||||
"Return a propertized depiction of the table-meld GAME."
|
"Return a depiction of the table-meld GAME: SVG board if graphical, else text."
|
||||||
|
(if (and cg-rummy-svg-cards (display-graphic-p))
|
||||||
|
(cg-tm--svg game)
|
||||||
|
(cg-tm--render-text game)))
|
||||||
|
|
||||||
|
(defun cg-tm--render-text (game)
|
||||||
|
"Return a plain-text depiction of the table-meld GAME."
|
||||||
(let* ((out '()) (scores (cg-get game :scores))
|
(let* ((out '()) (scores (cg-get game :scores))
|
||||||
(laid (cg-get game :laid)) (meldp (oref game score-style))
|
(laid (cg-get game :laid)) (meldp (oref game score-style))
|
||||||
(hand (cg-rummy--hand game 0)) (cursor (cg-get game :cursor)))
|
(hand (cg-rummy--hand game 0)) (cursor (cg-get game :cursor)))
|
||||||
|
|
@ -568,6 +598,7 @@ melded or laid off at once, the rest go into your hand."
|
||||||
(define-key map "n" #'cg-tm-new)
|
(define-key map "n" #'cg-tm-new)
|
||||||
(define-key map "g" #'cg-tm-redraw)
|
(define-key map "g" #'cg-tm-redraw)
|
||||||
(define-key map "?" #'cg-tm-help)
|
(define-key map "?" #'cg-tm-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-tm-mode'.")
|
"Keymap for `cg-tm-mode'.")
|
||||||
|
|
||||||
|
|
|
||||||
127
cg-rummy.el
127
cg-rummy.el
|
|
@ -325,6 +325,102 @@ and carries a card-size slider. Draws SVG cards on a graphical display
|
||||||
(setq i (1+ i)))
|
(setq i (1+ i)))
|
||||||
(apply #'concat (nreverse out)))))
|
(apply #'concat (nreverse out)))))
|
||||||
|
|
||||||
|
(defun cg-rummy--board-svg (&rest args)
|
||||||
|
"Draw a rummy-style board; return a propertized display string.
|
||||||
|
Keyword ARGS: :title :infos :melds :discard :stock :hand :cursor :marks
|
||||||
|
:hint-fn :message. :melds is a list of (LABEL . CARDS), or the symbol
|
||||||
|
`none' to hide the table area. The hand carries (hand . INDEX) regions."
|
||||||
|
(let* ((title (or (plist-get args :title) ""))
|
||||||
|
(infos (plist-get args :infos))
|
||||||
|
(raw-melds (plist-get args :melds))
|
||||||
|
(show-table (not (eq raw-melds 'none)))
|
||||||
|
(melds (and show-table raw-melds))
|
||||||
|
(raw-discard (plist-get args :discard))
|
||||||
|
(show-discard (not (eq raw-discard 'none)))
|
||||||
|
(discard (and show-discard raw-discard))
|
||||||
|
(stock (or (plist-get args :stock) 0))
|
||||||
|
(stock-label (or (plist-get args :stock-label) "Stock"))
|
||||||
|
(hand (plist-get args :hand))
|
||||||
|
(cursor (or (plist-get args :cursor) 0))
|
||||||
|
(marks (plist-get args :marks))
|
||||||
|
(hint-fn (plist-get args :hint-fn))
|
||||||
|
(msg (or (plist-get args :message) ""))
|
||||||
|
(w cg-svg-card-width) (h cg-svg-card-height) (gap cg-svg-card-gap)
|
||||||
|
(pad 16) (label-w 46)
|
||||||
|
(n (length hand))
|
||||||
|
(overlap (cond ((> n 11) (- w 24)) ((> n 8) 20) (t 0)))
|
||||||
|
(step (max 14 (- (+ w gap) overlap)))
|
||||||
|
(fanw (if (> n 0) (+ (* (1- n) step) w) w))
|
||||||
|
(mstep (max 16 (round (* w 0.5))))
|
||||||
|
(n-info (length infos))
|
||||||
|
(y-title 6) (y-info 26)
|
||||||
|
(y-sd (+ y-info (* n-info 16) 8))
|
||||||
|
(meld-rowh (+ h 8))
|
||||||
|
(y-melds (+ y-sd h 26))
|
||||||
|
(melds-area (if show-table (+ (* (max 1 (length melds)) meld-rowh) 16) 6))
|
||||||
|
(y-hand (+ y-melds melds-area))
|
||||||
|
(height (+ y-hand h 30))
|
||||||
|
(meld-maxw (if melds
|
||||||
|
(apply #'max 0
|
||||||
|
(mapcar (lambda (m)
|
||||||
|
(+ label-w
|
||||||
|
(let ((k (length (cdr m))))
|
||||||
|
(if (> k 0) (+ (* (1- k) mstep) w) w))))
|
||||||
|
melds))
|
||||||
|
0))
|
||||||
|
(width (max (+ fanw (* 2 pad)) (+ meld-maxw (* 2 pad)) 640))
|
||||||
|
(svg (svg-create width height))
|
||||||
|
(lc (cg-color 'shadow :foreground "gray50"))
|
||||||
|
(regions '()))
|
||||||
|
(cl-labels ((txt (str x y &optional sz bold)
|
||||||
|
(apply #'svg-text svg str :x x :y y :font-size (or sz 12) :fill lc
|
||||||
|
:font-family cg-svg-font-family
|
||||||
|
(and bold '(:font-weight "bold"))))
|
||||||
|
(drow (specs x y stp)
|
||||||
|
(let ((xx x))
|
||||||
|
(dolist (sp specs)
|
||||||
|
(if sp (cg-svg-card svg xx y :rank (car sp) :suit (cdr sp))
|
||||||
|
(cg-svg-card svg xx y :gap t))
|
||||||
|
(setq xx (+ xx stp))))))
|
||||||
|
(txt title pad (+ y-title 12) 13 t)
|
||||||
|
(let ((yy (+ y-info 4)))
|
||||||
|
(dolist (line infos) (txt line pad yy 12) (setq yy (+ yy 16))))
|
||||||
|
(cg-svg-card svg pad y-sd :down (> stock 0) :gap (= stock 0))
|
||||||
|
(txt (format "%s %d" stock-label stock) pad (+ y-sd h 13) 11)
|
||||||
|
(when show-discard
|
||||||
|
(let ((dx (+ pad w gap 24)))
|
||||||
|
(if discard
|
||||||
|
(let ((sp (cg-rummy--card-spec discard)))
|
||||||
|
(cg-svg-card svg dx y-sd :rank (car sp) :suit (cdr sp)))
|
||||||
|
(cg-svg-card svg dx y-sd :gap t))
|
||||||
|
(txt "Discard" dx (+ y-sd h 13) 11)))
|
||||||
|
(when show-table
|
||||||
|
(txt "Table" pad (- y-melds 4) 11)
|
||||||
|
(if (null melds)
|
||||||
|
(txt "(no melds yet)" (+ pad label-w) (+ y-melds (round (* h 0.5))) 11)
|
||||||
|
(let ((yy y-melds))
|
||||||
|
(dolist (m melds)
|
||||||
|
(txt (car m) pad (+ yy (round (* h 0.55))) 11)
|
||||||
|
(drow (mapcar #'cg-rummy--card-spec (cdr m)) (+ pad label-w) yy mstep)
|
||||||
|
(setq yy (+ yy meld-rowh))))))
|
||||||
|
(txt "Your hand" pad (- y-hand 6) 11)
|
||||||
|
(let ((x (max pad (- (/ width 2) (/ fanw 2)))) (i 0))
|
||||||
|
(dolist (c hand)
|
||||||
|
(let ((sp (cg-rummy--card-spec c))
|
||||||
|
(curp (= i cursor))
|
||||||
|
(markp (and marks (memq i marks)))
|
||||||
|
(hintp (and hint-fn (funcall hint-fn c))))
|
||||||
|
(cg-svg-card svg x y-hand :rank (car sp) :suit (cdr sp)
|
||||||
|
:highlight curp :hint hintp)
|
||||||
|
(when markp
|
||||||
|
(svg-rectangle svg (- x 3) (- y-hand 3) (+ w 6) (+ h 6)
|
||||||
|
:rx 8 :fill "none" :stroke "#4a90d9" :stroke-width 3))
|
||||||
|
(push (cons (list x y-hand (if (= i (1- n)) w step) h) (cons 'hand i)) regions))
|
||||||
|
(setq x (+ x step) i (1+ i))))
|
||||||
|
(txt msg pad (- height 8) 12))
|
||||||
|
(propertize "*" 'display (cg-svg-image svg (cg-scale))
|
||||||
|
'cg-regions (nreverse regions))))
|
||||||
|
|
||||||
(defun cg-rummy--melds-string (melds)
|
(defun cg-rummy--melds-string (melds)
|
||||||
"Return a one-line depiction of MELDS (a list of card-lists)."
|
"Return a one-line depiction of MELDS (a list of card-lists)."
|
||||||
(mapconcat (lambda (m) (mapconcat #'cg-rummy-card-string m " "))
|
(mapconcat (lambda (m) (mapconcat #'cg-rummy-card-string m " "))
|
||||||
|
|
@ -465,8 +561,36 @@ and carries a card-size slider. Draws SVG cards on a graphical display
|
||||||
|
|
||||||
(defvar-local cg-gin--game nil "The Gin Rummy game in the current buffer.")
|
(defvar-local cg-gin--game nil "The Gin Rummy game in the current buffer.")
|
||||||
|
|
||||||
|
(defun cg-gin--svg (game)
|
||||||
|
"Return an SVG board for the Gin GAME."
|
||||||
|
(let* ((scores (cg-get game :scores)) (reveal (cg-get game :reveal))
|
||||||
|
(hand (cg-rummy--hand game 0)) (infos '()))
|
||||||
|
(push (format "Opponent: %d cards score %d"
|
||||||
|
(length (cg-rummy--hand game 1)) (aref scores 1)) infos)
|
||||||
|
(when reveal
|
||||||
|
(let ((pp (cg-rummy-best-partition (cg-rummy--hand game 1))))
|
||||||
|
(push (format " melds %s deadwood %s (%d)"
|
||||||
|
(cg-rummy--melds-string (plist-get pp :melds))
|
||||||
|
(mapconcat #'cg-rummy-card-string (plist-get pp :deadwood) " ")
|
||||||
|
(plist-get pp :count))
|
||||||
|
infos)))
|
||||||
|
(push (format "You: deadwood %d score %d"
|
||||||
|
(cg-gin--deadwood hand) (aref scores 0)) infos)
|
||||||
|
(cg-rummy--board-svg
|
||||||
|
:title (format "Gin Rummy (first to %d)" cg-gin-target)
|
||||||
|
:infos (nreverse infos) :melds 'none
|
||||||
|
:discard (cg-rummy--top game) :stock (length (cg-get game :stock))
|
||||||
|
:hand hand :cursor (cg-get game :cursor)
|
||||||
|
:message (cg-get game :message))))
|
||||||
|
|
||||||
(cl-defmethod cg-render ((game cg-gin-game))
|
(cl-defmethod cg-render ((game cg-gin-game))
|
||||||
"Return a propertized depiction of the Gin GAME for a text display."
|
"Return a depiction of the Gin GAME: SVG board if graphical, else text."
|
||||||
|
(if (and cg-rummy-svg-cards (display-graphic-p))
|
||||||
|
(cg-gin--svg game)
|
||||||
|
(cg-gin--render-text game)))
|
||||||
|
|
||||||
|
(defun cg-gin--render-text (game)
|
||||||
|
"Return a plain-text depiction of the Gin GAME."
|
||||||
(let* ((out '()) (scores (cg-get game :scores))
|
(let* ((out '()) (scores (cg-get game :scores))
|
||||||
(reveal (cg-get game :reveal))
|
(reveal (cg-get game :reveal))
|
||||||
(hand (cg-rummy--hand game 0)) (cursor (cg-get game :cursor)))
|
(hand (cg-rummy--hand game 0)) (cursor (cg-get game :cursor)))
|
||||||
|
|
@ -634,6 +758,7 @@ and carries a card-size slider. Draws SVG cards on a graphical display
|
||||||
(define-key map "n" #'cg-gin-new)
|
(define-key map "n" #'cg-gin-new)
|
||||||
(define-key map "g" #'cg-gin-redraw)
|
(define-key map "g" #'cg-gin-redraw)
|
||||||
(define-key map "?" #'cg-gin-help)
|
(define-key map "?" #'cg-gin-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-gin-mode'.")
|
"Keymap for `cg-gin-mode'.")
|
||||||
|
|
||||||
|
|
|
||||||
23
cg-scopa.el
23
cg-scopa.el
|
|
@ -219,8 +219,28 @@ Only subsets of two or more cards are considered. Return nil if none."
|
||||||
|
|
||||||
(defvar-local cg-fish--game nil "The fishing game in the current buffer.")
|
(defvar-local cg-fish--game nil "The fishing game in the current buffer.")
|
||||||
|
|
||||||
|
(defun cg-fish--svg (game)
|
||||||
|
"Return an SVG board for the fishing GAME."
|
||||||
|
(cg-rummy--board-svg
|
||||||
|
:title (format "%s (to %d)" (oref game vname) (oref game target))
|
||||||
|
:infos (list (format "Computer: %d cards captured %d (score %d)"
|
||||||
|
(length (cg-fish--hand game 1)) (length (cg-fish--captured game 1))
|
||||||
|
(aref (cg-get game :scores) 1))
|
||||||
|
(format "Your captured: %d (score %d)"
|
||||||
|
(length (cg-fish--captured game 0)) (aref (cg-get game :scores) 0)))
|
||||||
|
:stock-label "Deck" :stock (length (cg-get game :deck)) :discard 'none
|
||||||
|
:melds (list (cons "Table" (cg-rummy-sort-hand (cg-get game :table))))
|
||||||
|
:hand (cg-fish--hand game 0) :cursor (cg-get game :cursor)
|
||||||
|
:message (cg-get game :message)))
|
||||||
|
|
||||||
(cl-defmethod cg-render ((game cg-fish-game))
|
(cl-defmethod cg-render ((game cg-fish-game))
|
||||||
"Return a propertized depiction of the fishing GAME."
|
"Return a depiction of the fishing GAME: SVG board if graphical, else text."
|
||||||
|
(if (and cg-rummy-svg-cards (display-graphic-p))
|
||||||
|
(cg-fish--svg game)
|
||||||
|
(cg-fish--render-text game)))
|
||||||
|
|
||||||
|
(defun cg-fish--render-text (game)
|
||||||
|
"Return a plain-text depiction of the fishing GAME."
|
||||||
(let* ((out '()) (cursor (cg-get game :cursor)))
|
(let* ((out '()) (cursor (cg-get game :cursor)))
|
||||||
(push (format " %s to %d\n\n" (oref game vname) (oref game target)) out)
|
(push (format " %s to %d\n\n" (oref game vname) (oref game target)) out)
|
||||||
(push (format " Computer: %d cards captured %d (score %d)\n"
|
(push (format " Computer: %d cards captured %d (score %d)\n"
|
||||||
|
|
@ -306,6 +326,7 @@ Only subsets of two or more cards are considered. Return nil if none."
|
||||||
(define-key map "n" #'cg-fish-new)
|
(define-key map "n" #'cg-fish-new)
|
||||||
(define-key map "g" #'cg-fish-redraw)
|
(define-key map "g" #'cg-fish-redraw)
|
||||||
(define-key map "?" #'cg-fish-help)
|
(define-key map "?" #'cg-fish-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-fish-mode'.")
|
"Keymap for `cg-fish-mode'.")
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -783,6 +783,9 @@ DISPLAY is a propertized one-image string; REGIONS is a click map of
|
||||||
(if s "carrying" "playing")))))
|
(if s "carrying" "playing")))))
|
||||||
(erase-buffer)
|
(erase-buffer)
|
||||||
(cg-render-game game)
|
(cg-render-game game)
|
||||||
|
(insert "\n")
|
||||||
|
(cg-insert-legend
|
||||||
|
"arrows move · RET pick up/drop · f foundation · a auto · u undo · n new · q menu · ? help")
|
||||||
(goto-char (point-min))))
|
(goto-char (point-min))))
|
||||||
|
|
||||||
;;;; Mode and commands
|
;;;; Mode and commands
|
||||||
|
|
@ -810,6 +813,7 @@ DISPLAY is a propertized one-image string; REGIONS is a click map of
|
||||||
(define-key map "n" #'cg-sol-new)
|
(define-key map "n" #'cg-sol-new)
|
||||||
(define-key map "g" #'cg-sol-redraw)
|
(define-key map "g" #'cg-sol-redraw)
|
||||||
(define-key map "?" #'cg-sol-help)
|
(define-key map "?" #'cg-sol-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-sol-mode'.")
|
"Keymap for `cg-sol-mode'.")
|
||||||
|
|
||||||
|
|
@ -939,6 +943,56 @@ DISPLAY is a propertized one-image string; REGIONS is a click map of
|
||||||
(cg-put game :reserve (butlast (cg-get game :reserve) 1))
|
(cg-put game :reserve (butlast (cg-get game :reserve) 1))
|
||||||
(cg-sol--set-col game c (list card))))))
|
(cg-sol--set-col game c (list card))))))
|
||||||
|
|
||||||
|
|
||||||
|
;;;; Russian Bank (single-player patience)
|
||||||
|
|
||||||
|
;; A one-deck patience in the spirit of Russian Bank (Crapette): eight
|
||||||
|
;; "houses" build down in alternating colours, the four foundations build
|
||||||
|
;; up by suit from the Ace, and a thirteen-card reserve feeds the houses.
|
||||||
|
;; The competitive two-player game (with its "stops" and loading rules)
|
||||||
|
;; is a separate, larger build; this is the solitaire adaptation.
|
||||||
|
|
||||||
|
(defclass cg-russian-bank-game (cg-solitaire-game)
|
||||||
|
((ncols :initform 8) (nfound :initform 4) (has-stock :initform t)
|
||||||
|
(has-waste :initform t) (has-reserve :initform t) (draw :initform 1)
|
||||||
|
(redeal :initform t) (build :initform 'alt) (run-rule :initform 'alt)
|
||||||
|
(empty-rule :initform 'any) (base :initform 0) (wrap :initform nil)
|
||||||
|
(vname :initform "Russian Bank"))
|
||||||
|
"Russian Bank patience: eight houses down by alternating colour, four
|
||||||
|
foundations up by suit from the Ace, and a thirteen-card reserve.")
|
||||||
|
|
||||||
|
(cl-defmethod cg-sol--deal ((game cg-russian-bank-game))
|
||||||
|
"Deal a Russian Bank patience layout: reserve, eight houses, and a stock."
|
||||||
|
(let* ((deck (cg-sol--make-deck 1))
|
||||||
|
(reserve (cl-loop repeat 13 collect (pop deck)))
|
||||||
|
(tableau (make-vector 8 nil))
|
||||||
|
(down (make-vector 8 0)))
|
||||||
|
(dotimes (c 8) (aset tableau c (list (pop deck))))
|
||||||
|
(cg-put game :reserve reserve)
|
||||||
|
(cg-put game :tableau tableau)
|
||||||
|
(cg-put game :down down)
|
||||||
|
(cg-put game :found (make-vector 4 nil))
|
||||||
|
(cg-put game :free (make-vector 0 nil))
|
||||||
|
(cg-put game :stock deck)
|
||||||
|
(cg-put game :waste nil)
|
||||||
|
(cg-put game :sets 0)
|
||||||
|
(cg-put game :moves 0)
|
||||||
|
(cg-put game :cursor 0)
|
||||||
|
(cg-put game :sel nil)
|
||||||
|
(cg-put game :sel-n 0)
|
||||||
|
(cg-put game :history nil)
|
||||||
|
(cg-put game :message
|
||||||
|
"Russian Bank. Houses build down in alternating colours; foundations up by suit from the Ace.")
|
||||||
|
game))
|
||||||
|
|
||||||
|
(cl-defmethod cg-sol--autofill ((game cg-russian-bank-game))
|
||||||
|
"Fill an empty house from the reserve, as Russian Bank does."
|
||||||
|
(dotimes (c (oref game ncols))
|
||||||
|
(when (and (null (cg-sol--col game c)) (cg-get game :reserve))
|
||||||
|
(let ((card (car (last (cg-get game :reserve)))))
|
||||||
|
(cg-put game :reserve (butlast (cg-get game :reserve) 1))
|
||||||
|
(cg-sol--set-col game c (list card))))))
|
||||||
|
|
||||||
;;;###autoload
|
;;;###autoload
|
||||||
(defun cg-forty-thieves ()
|
(defun cg-forty-thieves ()
|
||||||
"Play Forty Thieves solitaire (two decks)."
|
"Play Forty Thieves solitaire (two decks)."
|
||||||
|
|
@ -954,5 +1008,10 @@ DISPLAY is a propertized one-image string; REGIONS is a click map of
|
||||||
"Play Canfield solitaire."
|
"Play Canfield solitaire."
|
||||||
(interactive) (cg-sol--play 'cg-canfield-game))
|
(interactive) (cg-sol--play 'cg-canfield-game))
|
||||||
|
|
||||||
|
;;;###autoload
|
||||||
|
(defun cg-russian-bank ()
|
||||||
|
"Play Russian Bank, the single-player patience adaptation."
|
||||||
|
(interactive) (cg-sol--play 'cg-russian-bank-game))
|
||||||
|
|
||||||
(provide 'cg-solitaire)
|
(provide 'cg-solitaire)
|
||||||
;;; cg-solitaire.el ends here
|
;;; cg-solitaire.el ends here
|
||||||
|
|
|
||||||
|
|
@ -413,6 +413,7 @@
|
||||||
(define-key map "n" #'cg-spite-new)
|
(define-key map "n" #'cg-spite-new)
|
||||||
(define-key map "g" #'cg-spite-redraw)
|
(define-key map "g" #'cg-spite-redraw)
|
||||||
(define-key map "?" #'cg-spite-help)
|
(define-key map "?" #'cg-spite-help)
|
||||||
|
(define-key map "q" #'cg-quit-to-menu)
|
||||||
map)
|
map)
|
||||||
"Keymap for `cg-spite-mode'.")
|
"Keymap for `cg-spite-mode'.")
|
||||||
|
|
||||||
|
|
|
||||||
19
cg-svg.el
19
cg-svg.el
|
|
@ -79,9 +79,11 @@
|
||||||
:type 'string :group 'cg-svg)
|
:type 'string :group 'cg-svg)
|
||||||
|
|
||||||
(defcustom cg-svg-theme-colors t
|
(defcustom cg-svg-theme-colors t
|
||||||
"Derive the highlight ring and card back from the active theme.
|
"Derive the card back and move-hint ring from the active theme.
|
||||||
When non-nil, colours are taken from the active Emacs theme, with the
|
When non-nil, those colours are taken from the active Emacs theme, with
|
||||||
colour variables below as fallbacks."
|
the colour variables below as fallbacks. The cursor/selection ring is
|
||||||
|
not themed this way -- see `cg-svg--highlight' -- so it never picks up a
|
||||||
|
theme's `region' colour."
|
||||||
:type 'boolean :group 'cg-svg)
|
:type 'boolean :group 'cg-svg)
|
||||||
|
|
||||||
(defcustom cg-svg-card-back 'dots
|
(defcustom cg-svg-card-back 'dots
|
||||||
|
|
@ -111,10 +113,13 @@ hearts red."
|
||||||
(defvar cg-svg-gap-color "#95a5a6" "Empty-slot outline colour.")
|
(defvar cg-svg-gap-color "#95a5a6" "Empty-slot outline colour.")
|
||||||
|
|
||||||
(defun cg-svg--highlight ()
|
(defun cg-svg--highlight ()
|
||||||
"Resolve the cursor/selection ring colour (theme-aware)."
|
"Resolve the cursor/selection ring colour.
|
||||||
(if cg-svg-theme-colors
|
Always the configured `cg-svg-highlight-color' (a calm gold by
|
||||||
(cg-color 'region :background cg-svg-highlight-color)
|
default). This is deliberately not taken from the theme's `region'
|
||||||
cg-svg-highlight-color))
|
face: on many themes that face is a saturated colour, and a fat ring
|
||||||
|
in it reads as an alarming frame flashing around the whole board on
|
||||||
|
each redraw. Customize `cg-svg-highlight-color' to change it."
|
||||||
|
cg-svg-highlight-color)
|
||||||
|
|
||||||
(defun cg-svg--back-fill ()
|
(defun cg-svg--back-fill ()
|
||||||
"Resolve the card-back fill colour (theme-aware)."
|
"Resolve the card-back fill colour (theme-aware)."
|
||||||
|
|
|
||||||
|
|
@ -855,6 +855,45 @@
|
||||||
(cg-put g :bids (vector 3 nil 4 nil)) (cg-put g :scores (vector 100 50 100 50))
|
(cg-put g :bids (vector 3 nil 4 nil)) (cg-put g :scores (vector 100 50 100 50))
|
||||||
(should (stringp (cg-trick--svg g)))))
|
(should (stringp (cg-trick--svg g)))))
|
||||||
|
|
||||||
|
(ert-deftest cgt-gin-svg-smoke ()
|
||||||
|
(let ((g (cg-gin-game)))
|
||||||
|
(cg-gin--deal g)
|
||||||
|
(cg-put g :cursor 0) (cg-put g :message "x") (cg-put g :scores (vector 0 0))
|
||||||
|
(should (stringp (cg-gin--render-text g)))
|
||||||
|
(let ((sres (cg-gin--svg g)))
|
||||||
|
(should (get-text-property 0 'display sres))
|
||||||
|
(should (rassoc '(hand . 0) (get-text-property 0 'cg-regions sres))))))
|
||||||
|
|
||||||
|
(ert-deftest cgt-tm-svg-smoke ()
|
||||||
|
(let ((g (cg-rum500-game)))
|
||||||
|
(cg-tm--deal g)
|
||||||
|
(cg-put g :cursor 1) (cg-put g :message "x")
|
||||||
|
(cg-put g :table (list (cons 0 (list '(0 . 0) '(0 . 1) '(0 . 2)))
|
||||||
|
(cons 2 (list '(1 . 5) '(2 . 5) '(3 . 5)))))
|
||||||
|
(cg-put g :marks (list 0 2))
|
||||||
|
(should (stringp (cg-tm--render-text g)))
|
||||||
|
(let ((regs (get-text-property 0 'cg-regions (cg-tm--svg g))))
|
||||||
|
(should (rassoc '(hand . 0) regs))
|
||||||
|
(should (cl-every (lambda (r) (= 4 (length (car r)))) regs)))))
|
||||||
|
|
||||||
|
(ert-deftest cgt-hf-svg-smoke ()
|
||||||
|
(let ((g (cg-handfoot-game)))
|
||||||
|
(cg-put g :nplayers 4) (cg-put g :nteams 2) (cg-put g :scores (make-vector 2 0))
|
||||||
|
(cg-hf--deal g)
|
||||||
|
(cg-put g :cursor 0) (cg-put g :message "x")
|
||||||
|
(should (stringp (cg-hf--render-text g)))
|
||||||
|
(let ((regs (get-text-property 0 'cg-regions (cg-hf--svg g))))
|
||||||
|
(should (rassoc '(hand . 0) regs))
|
||||||
|
(should (cl-every (lambda (r) (= 4 (length (car r)))) regs)))))
|
||||||
|
|
||||||
|
(ert-deftest cgt-fish-svg-smoke ()
|
||||||
|
(let ((g (cg-scopa-game)))
|
||||||
|
(cg-fish--deal-round g)
|
||||||
|
(cg-put g :cursor 0) (cg-put g :message "x")
|
||||||
|
(should (stringp (cg-fish--render-text g)))
|
||||||
|
(should (rassoc '(hand . 0)
|
||||||
|
(get-text-property 0 'cg-regions (cg-fish--svg g))))))
|
||||||
|
|
||||||
(ert-deftest cgt-pat-golf-deal ()
|
(ert-deftest cgt-pat-golf-deal ()
|
||||||
(let ((g (cg-pat--deal (cg-golf-game))))
|
(let ((g (cg-pat--deal (cg-golf-game))))
|
||||||
(should (= 35 (length (cg-get g :cards))))
|
(should (= 35 (length (cg-get g :cards))))
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue