Add 16 games and known-games research; bump to 1.0.60
Console UNICODE games on the cg-core EIEIO engine, all ERT-tested (88/88): - Tableau solitaire (cg-solitaire.el): Klondike, FreeCell, Spider, Yukon, Canfield, Forty Thieves, Scorpion. - Pile solitaire (cg-patience.el): Golf, TriPeaks, Pyramid. - Trick-taking (cg-trick.el): Hearts, Spades, Whist, Oh Hell. - Shedding/climbing: Crazy Eights (cg-eights.el), President (cg-president.el). Wire all into the card-game chooser, Makefile, and README; add known-games.org research collation; bump every file to 1.0.60.
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README.org
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README.org
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@ -8,21 +8,57 @@ available. The default (UNICODE) symbols maybe customized by
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configuring ~card-game-symbols~.
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* Games
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- *500 (Bid)* -- the four-handed partnership trick-taking game, against
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three computer opponents (~M-x cg-bid~).
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- *Gaps / Hell's Half-Acre* -- solitaire; sort each row into one suit
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running 2..K (~M-x cg-gaps~).
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To open the game menu type ~M-x card-game~, or start a game directly
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with its command:
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with its command.
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** Trick-taking
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- ~cg-bid~ -- 500 (Bid). Win the auction, name the trump suit, then take
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tricks with your partner to reach 500 points before the opposing pair.
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Also playable live over the network (~M-x cg-bid-host~ / ~cg-bid-join~).
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- ~cg-hearts~ -- Hearts. Avoid taking hearts and the Queen of Spades, or
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take them all to "shoot the moon"; lowest score loses.
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- ~cg-spades~ -- Spades. Partnership bidding to 500; spades are always
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trump. Make your side's combined bid, mind the bags, dare a nil.
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- ~cg-whist~ -- Whist. Trump is the turned card, there is no bidding;
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score one point for each trick past the book of six.
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- ~cg-ohhell~ -- Oh Hell. The hand shrinks each round; bid the exact
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number of tricks you will take, no more and no fewer.
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** Solitaire
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- ~cg-montana~ -- Montana (also called Gaps). Each row is anchored by a
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Two and built upward in one suit, 2 through King; slide cards into the
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gaps until all four rows are sorted.
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- ~cg-gaps~ -- an alias for ~cg-montana~.
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- ~cg-hells-half-acre~ -- the build-down variant: each row is anchored by
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a King and built downward, King through 2.
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- ~cg-bid~ -- 500 (Bid). Win the auction, name the trump suit, then take
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tricks with your partner to reach 500 points before the opposing pair.
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- ~cg-klondike~ -- Klondike, the classic "Solitaire": build the four
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foundations up by suit from the Ace.
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- ~cg-freecell~ -- FreeCell: every card in view, four free cells, a game
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of nearly pure skill.
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- ~cg-spider~ -- Spider (two decks): build down regardless of suit, but
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only same-suit runs move; clear eight King-to-Ace runs.
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- ~cg-yukon~ -- Yukon: Klondike's layout dealt mostly face up, with any
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buried group movable and no stock.
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- ~cg-canfield~ -- Canfield: a 13-card reserve and a foundation base rank
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set by the deal; foundations wrap King to Ace.
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- ~cg-forty-thieves~ -- Forty Thieves: two decks, ten columns, eight
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foundations, build down by suit, and no second pass through the stock.
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- ~cg-scorpion~ -- Scorpion: build down by suit and free any buried group
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to assemble four King-to-Ace runs.
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- ~cg-golf~ -- Golf: clear the layout by playing exposed cards one rank
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above or below the waste top.
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- ~cg-tripeaks~ -- TriPeaks: the same, on three overlapping peaks, with
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Ace-King wrapping for long chains.
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- ~cg-pyramid~ -- Pyramid: remove pairs of exposed cards whose ranks sum
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to thirteen; Kings go alone.
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** Shedding and climbing
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- ~cg-eights~ -- Crazy Eights. Match the suit or rank of the discard;
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eights are wild and let you name the next suit.
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- ~cg-president~ -- President (Scum). Climb: play one to four of a rank,
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beat it or pass; first out rules, last out scrubs, and the roles trade
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cards on the next deal.
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* TODO
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- [X] make the suit symbols customizable (~cg-symbols~) and obey them
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@ -35,9 +71,9 @@ with its command:
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* Install
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** From the package tarball
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#+begin_src
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make package # builds card-games-1.0.50.tar
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make package # builds card-games-1.0.60.tar
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#+end_src
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Then in Emacs: ~M-x package-install-file RET card-games-1.0.50.tar~.
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Then in Emacs: ~M-x package-install-file RET card-games-1.0.60.tar~.
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** From a local ELPA archive
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#+begin_src
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@ -61,6 +97,14 @@ graphical display.
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~n~ next hand / new game, ~?~ help.
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- Gaps: arrows to move (or ~hjkl~ when ~cg-keys~ is ~classic~), ~RET~ to
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fill a gap (or click it), ~r~ redeal, ~u~ undo, ~n~ new, ~?~ help.
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- Klondike / FreeCell / Spider / Yukon: arrows move between piles, ~RET~
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picks up a movable run and drops it, ~f~ sends a card to a foundation,
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~a~ auto-plays everything it can, ~u~ undo, ~n~ new, ~?~ help. On the
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stock pile, ~RET~ deals or recycles.
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- Hearts / Spades: arrows choose a card, ~RET~ plays it (in Hearts, ~RET~
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marks a card to pass and ~p~ sends the three), ~n~ new match, ~?~ help.
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- Crazy Eights: arrows choose, ~RET~ plays, ~d~ draws, ~x~ passes, ~n~
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new deal, ~?~ help.
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On a graphical display, ~v~ toggles the full-window SVG table and
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~+~ / ~-~ / ~0~ (Emacs ~text-scale-adjust~) resize the cards.
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