cg-shuffle gains an optional SEED and a `cg-shuffle-seed' dynamic var.
With a seed the order is deterministic and identical on every platform,
so a deal can be replayed, shared between players, or pinned in a test;
the index comes from secure-hash (spec-defined output everywhere, 7 hex
digits stay a fixnum even on 32-bit Emacs), so no bignum/overflow
behaviour can vary it. With no seed the shuffle is the byte-for-byte
old system-random path -- normal play is unchanged.
Test cgt-shuffle-seeded pins determinism, permutation, override and a
cross-platform golden prefix; fails on the prior one-arg cg-shuffle.
Suite 159/159.
Bump z per the releasable-set convention. Ship the Info manual
(make info; make info-emacs fallback). Generate README.md from
README.org via Emacs batch ox-md, with a pre-commit hook and
board screenshots.
Full-SVG 500 made mouse-operable for newcomers: kitty Discard button and
five-card cap, on-table phase banner, ? Help/Rules overlay with the bid
legend, legal-play dimming, card-size slider, and a layout pass that
moves the Help and size controls into the log panel so nothing overlaps.
Bump all files to 1.0.90, add NEWS, a README testing quick-start, and
make the shared engine files checkdoc-clean.