Bump z per the releasable-set convention. Ship the Info manual
(make info; make info-emacs fallback). Generate README.md from
README.org via Emacs batch ox-md, with a pre-commit hook and
board screenshots.
discard, suit in play, stock, and the hand.
* cg-spite.el (cg-spite--board-svg, cg-spite--render-text): centre piles,
goal, discards, and hand.
* cg-match.el (cg-om--svg, cg-om--render-text, cg-render-apply): Old Maid
board with clickable target cards; wire mouse-1, zoom, and cg-current-game.
* test/card-games-tests.el: add cgt-eights-svg-smoke, cgt-spite-svg-smoke,
cgt-om-svg-smoke.
* NEWS: note the new boards.
* cg-trick.el (cg-trick--svg, cg-trick--draw-backs): draw the whole table
as one SVG -- three opponents, the trick in a diamond, the South hand
fanned with cursor, legal-play hints, and pass marks; hand cards carry
(hand . INDEX) click regions. (cg-trick--render-text): the text fallback.
(cg-render): dispatch SVG on a graphical display, else text. Add a footer
legend; refresh the help. Covers Hearts, Spades, Whist, Oh Hell, and the
Euchre/Pitch/Briscola subclasses.
* test/card-games-tests.el: add cgt-trick-svg-smoke, cgt-trick-svg-bidding.
* NEWS: note the trick-taking SVG table.
Full-SVG 500 made mouse-operable for newcomers: kitty Discard button and
five-card cap, on-table phase banner, ? Help/Rules overlay with the bid
legend, legal-play dimming, card-size slider, and a layout pass that
moves the Help and size controls into the log panel so nothing overlaps.
Bump all files to 1.0.90, add NEWS, a README testing quick-start, and
make the shared engine files checkdoc-clean.
The last three keyboard-only games are now click-to-play, so every game
in the package responds to the mouse.
Crazy Eights and President route their hands through the shared
cg-regions click map (President maps each rank group to a click); the
patience boards (Golf, TriPeaks, Pyramid) follow the solitaire keystone,
mapping exposed slots plus the waste and stock to their spots. Each adds
a card-size slider, [mouse-1], and +/-/0 zoom.
Add cgt-mouse-regions asserting the SVG click maps build (suite -> 116).
Add SVG layouts so every game draws card faces on a graphical display:
- cg-solitaire: a board with the stock/waste/reserve/free-cells/foundations
row and overlapping columns (face-down backs, cursor ring, carried-run
hints) -- Klondike, FreeCell, Spider, Yukon, Canfield, Forty Thieves,
Scorpion.
- cg-patience: rows overlapped into the pyramid/peaks/Golf shapes with the
waste and stock -- Golf, TriPeaks, Pyramid.
- cg-eights: the hand as an SVG row with legal-play hints.
- cg-president: one face per rank with a count, keeping the rank-group cursor.
Each game keeps the plain-text row as the terminal/batch fallback behind a
cg-*-svg-cards toggle. Suite still 109/109.