Address riscy's first-pass review of MELPA PR #10147.
* card-games-bid-ui.el (card-games-bid-submit): New generic; the four
player commands validate once and submit through it.
(card-games-bid-after-refresh-hook): New hook run after refresh.
(card-games-bid-mode-map): Bind "s" here, not from bid-net at load.
* card-games-bid-net.el (card-games-bid-client-game): New subclass
whose card-games-bid-submit method forwards intents to the host.
Remove all six top-level advice-adds and the top-level define-key.
* card-games-bid.el (card-games-bid-inhibit-prompts): New variable
replacing the nominate-suit advice.
* card-games-core.el, card-games-gaps.el, card-games-crapette.el,
card-games-solitaire.el, card-games-trick-ext.el, card-games-bid-ui.el:
Docstring widths, checkdoc disambiguations, sharp-quoted defalias,
derived-mode-p, require NOERROR.
* test/card-games-tests.el: Six new tests pinning the no-advice
contract and the dispatch seam.
* Bump to 1.0.92; NEWS entry; regenerate README.md.
Assisted-by: Claude:claude-fable-5
Bump z per the releasable-set convention. Ship the Info manual
(make info; make info-emacs fallback). Generate README.md from
README.org via Emacs batch ox-md, with a pre-commit hook and
board screenshots.
Add build.el + pre-commit hook so README.org stays the source and
README.md is regenerated for GitHub/MELPA. Refresh README (screenshots,
Crapette, use-package, new customs). Makefile: readme/hooks/info-emacs
targets; ship README.md.
* doc/card-games.texi: write the Russian Bank (Crapette) chapter (shared
foundations and houses, loading, the "Stop" foundation-priority rule,
sequenced house moves, the difficulty dial), the Networked Play chapter
(cg-bid-host/cg-bid-join, the lobby, cg-bid-shuffle-partners), and the
Credits chapter. The manual now builds with no makeinfo warnings.
* doc/card-games.texi: write the Rummy Games (Gin, Rummy, Rummy 500, Hand
& Foot), Matching Games (Go Fish, Old Maid), Capturing Games (Scopa,
Casino), and Climbing Games (President, Spite & Malice) chapters, each
with object, rules, strategy, and keys; give Cribbage its own chapter
(it's a pegging game, not climbing) and add it to the top menu.
* doc/card-games.texi (Trick-Taking Games): shared-keys intro plus a
section for each game -- 500, Hearts, Spades, Whist, Oh Hell, Euchre,
Pitch, Briscola, and Contract Bridge -- with object, rules, a strategy
note, and its keys, including the distinct 500 and Bridge keymaps.
* doc/card-games.texi (Solitaire Games): shared-keys table plus a section
per game -- Klondike, FreeCell, Spider, Yukon, Canfield, Forty Thieves,
Scorpion, one-player Russian Bank, Golf, TriPeaks, Pyramid, Gaps
(Montana), and Hell's Half-Acre -- each with object, rules, a strategy
note, and its keys.
* doc/card-games.texi: fill in Introduction, Installation, The Game Menu,
Playing, and Customization with real text and @findex/@vindex indexing;
add sub-sections for installation and customization.
* doc/card-games.texi: new manual skeleton -- header, CC-BY-4.0 copying,
dir entry, title page, Top menu, stub chapters for every section, and the
index. Builds cleanly with makeinfo.
* Makefile (info, html, pdf, docclean): build the manual; add the source
to the package tarball.
* .gitignore: ignore the generated manual outputs.