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5 commits

Author SHA1 Message Date
Claude
3b55d780b0 cg-bid-net: refuse a discard of cards the player does not hold
Finding 3 of the 2026-07-29 security review: bids, passes and plays
were validated properly, but a kitty discard only checked that five
cards were named -- and cg-bid--discard removes cards with
cl-set-difference, which silently ignores cards not in the hand.  A
client naming five cards it did not hold kept all fifteen and played
on with more cards than the rules allow.

New cg-bid--net-holds-p checks every named card against the seat's
hand, respecting multiplicity (five copies of one held card do not
pass).  The check joins the phase/contractor/arity checks that already
live in the discard branch of cg-net-apply-move.

Test cgt-bid-net-discard-checked fails against the previous code: the
foreign discard was accepted (returned t) and the game advanced to
play with a 15-card hand.
2026-08-03 20:43:22 -05:00
7918daf7ef Release 1.0.91 (pretest2): Info manual + generated README
Bump z per the releasable-set convention.  Ship the Info manual
(make info; make info-emacs fallback).  Generate README.md from
README.org via Emacs batch ox-md, with a pre-commit hook and
board screenshots.
2026-07-01 14:32:32 -05:00
5da3144c0a Cut 1.0.90 pretest: 500 mouse UX, version bump, NEWS, docs
Full-SVG 500 made mouse-operable for newcomers: kitty Discard button and
five-card cap, on-table phase banner, ? Help/Rules overlay with the bid
legend, legal-play dimming, card-size slider, and a layout pass that
moves the Help and size controls into the log panel so nothing overlaps.
Bump all files to 1.0.90, add NEWS, a README testing quick-start, and
make the shared engine files checkdoc-clean.
2026-06-26 18:48:31 -05:00
b5410e1830 Add 16 games and known-games research; bump to 1.0.60
Console UNICODE games on the cg-core EIEIO engine, all ERT-tested (88/88):
- Tableau solitaire (cg-solitaire.el): Klondike, FreeCell, Spider, Yukon,
  Canfield, Forty Thieves, Scorpion.
- Pile solitaire (cg-patience.el): Golf, TriPeaks, Pyramid.
- Trick-taking (cg-trick.el): Hearts, Spades, Whist, Oh Hell.
- Shedding/climbing: Crazy Eights (cg-eights.el), President (cg-president.el).

Wire all into the card-game chooser, Makefile, and README; add
known-games.org research collation; bump every file to 1.0.60.
2026-06-25 01:58:24 -05:00
2345f7e1a6 Add live multiplayer 500 over cg-net (cg-bid-net.el)
Host-authoritative networked 500: host sits South, joiners take W/N/E,
open seats filled by AI. Per-seat rotated state hides other hands and the
kitty; clients reuse the single-player renderer/commands via :around advice,
so cg-bid.el/cg-bid-ui.el are untouched. Adds cg-bid-host/cg-bid-join, a
start-now lobby with auto-start at four players, and cg-bid-shuffle-partners.
cg-net.el gains cg-net-connect-functions. Verified: clean byte-compile,
checkdoc, 34/34 ERT (incl. 3 new net tests) and a two-process TCP game.
2026-06-23 23:34:48 -05:00